Interactive Intelligent Systems (TIIS)


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ACM Transactions on Interactive Intelligent Systems (TiiS), Volume 1 Issue 1, October 2011

Introduction to the Transactions on Interactive Intelligent Systems
Anthony Jameson, John Riedl
Article No.: 1
DOI: 10.1145/2030365.2030366

This editorial introduction describes the aims and scope of the ACM Transactions on Interactive Intelligent Systems, explains how it aims to constitute a landmark addition to the publication landscape, and shows how the five articles in...

Why-oriented end-user debugging of naive Bayes text classification
Todd Kulesza, Simone Stumpf, Weng-Keen Wong, Margaret M. Burnett, Stephen Perona, Andrew Ko, Ian Oberst
Article No.: 2
DOI: 10.1145/2030365.2030367

Machine learning techniques are increasingly used in intelligent assistants, that is, software targeted at and continuously adapting to assist end users with email, shopping, and other tasks. Examples include desktop SPAM filters,...

Active multiple kernel learning for interactive 3D object retrieval systems
Steven C. H. Hoi, Rong Jin
Article No.: 3
DOI: 10.1145/2030365.2030368

An effective relevance feedback solution plays a key role in interactive intelligent 3D object retrieval systems. In this work, we investigate the relevance feedback problem for interactive intelligent 3D object retrieval, with the focus on...

Recognizing sketched multistroke primitives
Tracy Hammond, Brandon Paulson
Article No.: 4
DOI: 10.1145/2030365.2030369

Sketch recognition attempts to interpret the hand-sketched markings made by users on an electronic medium. Through recognition, sketches and diagrams can be interpreted and sent to simulators or other meaningful analyzers. Primitives are the basic...

Multimodal approach to affective human-robot interaction design with children
Sandra Y. Okita, Victor Ng-Thow-Hing, Ravi K. Sarvadevabhatla
Article No.: 5
DOI: 10.1145/2030365.2030370

Two studies examined the different features of humanoid robots and the influence on children's affective behavior. The first study looked at interaction styles and general features of robots. The second study looked at how the robot's attention...

The SignCom system for data-driven animation of interactive virtual signers: Methodology and Evaluation
Sylvie Gibet, Nicolas Courty, Kyle Duarte, Thibaut Le Naour
Article No.: 6
DOI: 10.1145/2030365.2030371

In this article we present a multichannel animation system for producing utterances signed in French Sign Language (LSF) by a virtual character. The main challenges of such a system are simultaneously capturing data for the entire body, including...